Sherlock Holmes Museum Escape Walkthrough
1. Click the Statue, right-side to coffin, and verify it’s star!
2. Click the armament on the wall, and it module zoom. Click on the region conception of the armament where the black and the grayness conception is seperated, to unstoppered locate where you signaling bullets. Take the correct bullet!
3. Go the added lateral of the shack and utter the table. Take the magnifier glass.
4. Click the mitt lead to ascent in that area. Get the lubricator crapper and the firewood.
5. Click the measure on the ridge and verify the lighter.
6. Click the niche to wager it. Then, place the firewood in it and dip the lubricator on it. And at last, provide it the device to create a fire. Wait a some seconds until the grapheme incase appears. After the grapheme incase appears, utter it to ascent in. Then verify the grapheme you got from the monument and append it in the grapheme field! Check the incase and attain your prototypal gem! 1 of 7 gems
7. Click the conception where the books are in the ridge and utter on the naif one. When it gets a taste out, utter again to verify it! Now, go to the added conception of the room.
8. Click the compartment to ascent in and unstoppered the mitt part. A CODE!!! Open the aggregation you achieved and goto the incoming tender where the gems are. If you wager on the mitt page, there are 3 letters and numbers. A = 1, B = 2, C = 3. It says that the first of the ABC is 1 and the sort increases for the incoming letter. D = 4, E = 5, F = 6, I wish that you wager it now
Above the code, there is added code: 4 15 23 5 12 12, to fissure this cipher you hit to ingest the grouping I told you about! If you don’t poverty to do that, meet utter the letters until they say: D O W E L L
Check the incase and verify the 2nd gem! Now you hit 2 of 7 gems.
9. Click the board help and utter on the thin, daylong follow to intend it! Go backwards to the added lateral of the room.
10. Click the “bell” over the niche and ingest the follow to modify it’s side. Take the gem! 3 of 7 gems
11. Open the aggregation and go to incoming page. A PISTOL!!! Take it! Click the piece to ascent it, and then place the missile in it!
12. Click the incase correct low the “Sherlock Holmes” statue. Then ingest the piece to dispense soured the lock! Take the 1st and the 4th tool, drive you can’t verify the others!
13. Click the similarity measure on the wall. Use the 2nd agency you got to unstoppered the clock. Then ingest the 1st agency to garner up the chromatic gem! 4 of 7 gems
14. Go to the added lateral of the shack and utter the monument low the ship. Use the 1st agency you got, to garner up the grayness someone from it’s eye! 5 of 7 gems
15. Click the grayness someone to ascent in. Then ingest the magnifier render on it, to expose a code: 14979.
16. Click compartment to ascent in and unstoppered the correct side. Click the drawing until they are same the code: 14979. Check the incase and intend added gem! 6 of 7 gems
17. The terminal someone is in the reddened ( left-side of the room, nearby the entranceway ). We can’t unstoppered it unless we alter the light. Go to the added lateral of the shack and utter the modify of the agency box, the digit nearby the wall. You’ll wager a switch, invoke it off!
18. Go backwards to the added lateral of the shack and unstoppered up the light. Take the gem! 7 of 7 gems
19. Go backwards to the added lateral of the shack and utter the “Sherlock Holmes” statue’s belt! There are 7 grapheme shapes, signaling every of the 7 diamonds in the correct shapes to intend a key. Take it!
20. Go to the added lateral of the shack and utter the coffin. Click on the right-side of it, meet before the ridge to expose a key-hole. Insert the key you meet achieved and you’re OUT!!!
bullet and magnifying render
Source: Escape Games 24