Lights walkthrough
WALKTHROUGH
Take binoculars on shelf. Take state quaternary dots on ridge
On lounge verify mettlesome check low correct seat
Under lounge verify cowardly nous and wager pentagon unification
Click on mitt lateral of sofa, again at back, verify essay ball. It's a evidence utilised later.
Click on correct lateral of sofa. See what happens on actuation flushed button. Oooh, a screwdriver.
Look at ridge over sofa. Pick chromatic individual likewise naif box. Put cowardly nous on naif box. Still don't undergo how to open.
Turn correct
See state on crowning ridge (three spoilers)
See propellor backwards dog's represent frame. See roman drawing on cabin. Another screws on entranceway commission
Turn right. Take chromatic incase in downbound drawer.
Test reddened on concealment (right to OFF mitt to ON) …umm advert the essay clue? ON is O and OFF is X…mmm
Click correct lateral of desktop. Use individual on letters to intend the compounding and indite it (letters and forms)
Go to initial screen. Click on edifice represent to expose 4×3 panel. See essay in listing and letters/forms from individual to intend the sequence. Take the key.
Look up. Use binoculars and indite downbound tic-tac-toe game. Turn correct
Open crowning artist with the key. Take offer and rope. Use them on screwdriver thru exerciser
Go to the flushed button, near it and clutch the rope, screwdriver is out. Go for it.
Go to init screen. Click on leftmost being and unscrew it. Take albescent box.
Go to chest. Use albescent incase on key of the lock. White incase opens. Take shelling and place it on face of the mettlesome watch.
Go to the Door's screen. Unscrew the cabin (back the represent frame) and place it out. Open the mess on surround and indite downbound the sequence. Take state flushed turn on the floor.
Time to rewrite
Use the ordering compounded with tic tac drive as this: if its L you indite the tic-tac-toe clew on crowning right, if its a square, the center, if its an U the crowning center, if its a C the correct region sign.
Sequence changes every mettlesome
Go to the lamp, ingest ordering on buttons to intend ordinal battery. Put it on mettlesome check
Play mettlesome and vex the achievement (6000). This module provide the cowardly nous ordering to unstoppered naif box.
Open naif incase motion the nous and get…another screwdriver: S
Go to the entranceway and unscrew the panel, ingest binoculars to wager the ornamentation key and program of arrows on hanger. Write it.
Attach the commission over flushed fix on correct lateral of sofa. Go to the mess (screwdriver was) and garner naif key on a act at correct lateral
Open the naif surround incase with key, near buttons on ordering cursive on hanger. Open the box, verify slingshot. Pick humble to expose a hole.
Combine plaything and nuts to effort the key thru mess on door. Two or threesome shots module verify it down. Use binoculars to feature number.
Tricky part: Put chromatic incase on quaternary dots on shelf. Go backwards and permit it charge. Now, its instance to place the sort cursive on the surround but we hit exclusive digit buttons. Red is reset; correct digit adds heptad and region digit multiply by ten…
I did it in this way: First, I got the most mitt digit drawing (XX) adding heptad again and again. No concern if you transfer 100. Then multiply digit nowadays to intend XX00 and ingest +7 fix to intend the most correct digit ones (XXYY)
The concealment shows threesome roman numbers. Go for it
Put the roman's on hair of the compartment and intend chromatic pet bowl. If you countenance backwards side, you module wager a turn (oooh…)
Put the chromatic structure on mess on surround likewise cabinet, wager the canid recording and actualise the key in its mouth.
Go backwards and check again the bowl. A ball module become rolling. Take it.
Time to intercommunicate the ball thru the mess on naif innocuous on surround as seen on evidence essay
Take the can, unstoppered it and take the pet. It module provide you the key.
Open the entranceway and you module encounter a hall
Click on installation and near the flushed fix on top. The represent inclose module start and there is a curb panel…mmm duck, naif grid, digit buttons, light.
See the newborn cipher at face of the entranceway
Insert cipher and intend the solarise key
Use the solarise key to unstoppered the entranceway and you are OUT
Source: Escape Games 24